I suspect most of people use a mish-mash of stuff they like if they play for more than a few sessions." UNE is a good example of these and the author has a few other short books that are solid. For these, you generally want to find other tables and - I'll call them themed oracles because I'm not sure what to term them - tables that have specific outcomes that you find lacking in your game (dialogue, encounter, scene, seed, etc). They work best when tacked onto an existing RPG system, though. MUNE, Zathrum, Apocalypse Oracle are all simpler and effective oracle systems. It does have a lot of good supplements you can use with or without Mythic, such as the Adventure Crafter, Location Crafter and Creature Crafter. The rest of the system is solid and the variations are good but roll heavy and require some system expertise to work, so it's not just pick up and play. "Mythic is kinda fiddly and some people don't like the chaos mechanic - I think the newer oracles that use clocks for interrupts on No results have better elegance.What do you recommended for Systems, Oracles, and Games? Da Curated Archive has some solo troves with plenty of them, and you'll also find some in the rentry: This document has a list of various tools and systems, keep scrolling down. There are all sorts of different systems, tools and play aids available. If you struggle to get things moving watch the first episode of Me, Myself and Die which demonstrates how solo play works ( ) What systems/tools are available? Play Ironsworn or use a system alongside Mythic GM Emulator, Conjectural Roleplaying Gamemaster Emulator, or MUNE. Some of the quality will depend on how you setup your random tables and game, some on your interpretation and imagination - it's not something you can pick up and do at a high level without some experience and practice." You could play something similar to a /qst/ that goes in ways you don't expect - without voting - because of the dice rolls you could face a bad situation that gets worse, then the character performs poorly, creating tension and twists where you wouldn't find it writing.
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